| Changes | | | |
| Num. | Coder | Date | Change |
| [001] |
Gathorn |
*23/11/2020 |
Previewdesign command added for players to verify designs before committing them to skills. |
| [002] |
Gathorn |
*24/11/2020 |
Wizlist now refers to helpfile instead of server file. |
| [003] |
Gathorn |
*24/11/2020 |
Voicecolor is selectable in character creation now. |
| [004] |
Gathorn |
*19/12/2020 |
Fixed crash bug associated with linkdead players. |
| [005] |
Gathorn |
*18/01/2021 |
Who option removed from account screen unless from an immortal account. |
| [006] |
Gathorn |
*18/01/2021 |
Who command only shows imms for PCs |
| [007] |
Gathorn |
*18/01/2021 |
Changes no longer references a website to see the entire change list. |
| [008] |
Gathorn |
*18/01/2021 |
Bug with afterburners that prevented turning them off has been fixed. |
| [009] |
Gathorn |
*18/01/2021 |
Getting flagged with anti-botter code as a result of spamming a command has been turned off. |
| [010] |
Gathorn |
*18/01/2021 |
E-mail verification e-mail references new mud name and version. |
| [011] |
Gathorn |
*19/01/2021 |
AFFECTS command shows how each affect is impacting you now, instead of just the name of the affect. Affects have been removed from score. |
| [012] |
Gathorn |
*19/01/2021 |
Removed xsocial status from score. |
| [013] |
Bevi |
*19/01/2021 |
Login screen updated to reflect Star Wars Nerf Herders. |
| [014] |
Gathorn |
*19/01/2021 |
Imms can now adjust voicecolor with mset. |
| [015] |
Gathorn |
*24/01/2021 |
Freezetag will no longer autostart on reboot. |
| [016] |
Gathorn |
*25/01/2021 |
Sector sizes are now -100k to 100k to prevent glitching if someone reached a sufficiently high value. |
| [017] |
Gathorn |
*26/01/2021 |
Foundation for future greet system in place: Adjectives. Players can now set a PERMANENT adjective that describes their overall appearance to distinguish themselves. |
| [018] |
Gathorn |
*26/01/2021 |
Crash bug with Rembounty has been fixed. |
| [019] |
Gathorn |
*26/01/2021 |
Voicecolor now displays on Comlink Chat channel properly. |
| [020] |
Gathorn |
*19/04/2021 |
Added CommID setting for profiles. When talking/chatting on ComNet stations, your CommID is displayed instead of your name. |
| [021] |
Gathorn |
*19/04/2021 |
Implemented extended bitvector framework and upgraded PC/NPC act flags to extended bit vectors for future proofing. |
| [022] |
Gathorn |
*21/04/2021 |
Room flags are now utilizing extended bitvectors. |
| [023] |
Gathorn |
*21/04/2021 |
Item types in the code dynamically update the maximum number of defined item types without requiring a coder to remember to go back and update a global. |
| [024] |
Gathorn |
*21/04/2021 |
Immortals can now look up accounts even if no characters from the account are logged in. |
| [025] |
Gathorn |
*21/04/2021 |
Object extra flags are now extended bitvectors. |
| [026] |
Gathorn |
*24/04/2021 |
Added Overland Map infrastructure to create a wilderness zone between areas on planets. More customized updates to this to come. |
| [027] |
Gathorn |
*25/04/2021 |
Exits display now appropriately takes into account if you have holylight on. |
| [028] |
Gathorn |
*25/04/2021 |
There is now a carriage return after your prompt. |
| [029] |
Gathorn |
*26/04/2021 |
Fixed a bug that caused double-look when using goto |
| [030] |
Gathorn |
*26/04/2021 |
Imms can now see hidden exits in the exit list. |
| [031] |
Gathorn |
*26/04/2021 |
Stats are now set to a fixed amount as opposed to rolling in character generation: 20 + racial bonus. |
| [032] |
Gathorn |
*26/04/2021 |
Increased the buffer output size from the abysmal 512 KB that it was originally set to. |
| [033] |
Gathorn |
*26/04/2021 |
While traveling in the wilderness, it now properly refers to planet instead of continent. |
| [034] |
Gathorn |
*27/04/2021 |
Fixed a crash bug when looking up character histories |
| [035] |
Gathorn |
*27/04/2021 |
Fixed several bugs relating to act flags not being set properly. |
| [036] |
Gathorn |
*30/04/2021 |
Now supporting xterm256, MCCP, MSSP and even MDSP to a small degree. TO see if your client is xterm 256 compatible, the COLORTEST command prints all xterm 256 colors. If you do not have xterm246 capability, you will only see standard ansi colors. If your client DOES support xterm256 and isn't working, get with me and I'll add your client into the list. |
| [037] |
Gathorn |
*30/04/2021 |
Colortest command now allows for you to input the desired color# and it'll spit back the RGB code needed to produce the color. |
| [038] |
Gathorn |
*30/04/2021 |
Info channel now only displays for imms. |
| [039] |
Gathorn |
*04/05/2021 |
User command spamming now doesn't spam imms. |
| [040] |
Gathorn |
*22/07/2021 |
Players can now use the "clear" command to wipe their command buffer, allowing them to adjust to changing circumstances on a dime. |
| [041] |
Gathorn |
*22/07/2021 |
Immstaff can now review the input command history of characters. |
| [042] |
Gathorn |
*30/07/2022 |
Implemented Comnet ID system. Characters are assigned a unique, and randomly generated ID number upon creation. This Comnet ID will be displayed as representation of those who communicate on comlinks. |
| [043] |
Gathorn |
*22/08/2022 |
updated pfiles for characters and accounts to contain creation timestamps. |
| [044] |
Gathorn |
*22/08/2022 |
Standardized uptime and timezone command output formats to 24h time. |
| [045] |
Gathorn |
*26/08/2022 |
The calculate command now accepts "local" as an input to make a jump within the same starsystem for quality of life. |
| [046] |
Gathorn |
*26/08/2022 |
Censor functionality has been removed. |
| [047] |
Gathorn |
*27/08/2022 |
Autosac and the ability to sacrifice corpses is fully removed for now. |
| [048] |
Gathorn |
*27/08/2022 |
Updated mud's MSSP listing to provide some more details. |
| [049] |
Gathorn |
*27/08/2022 |
Credits command added to show how many credits you have on hand and in your bank. |
| [050] |
Gathorn |
*27/08/2022 |
Your class focus is now displayed in score and oldscore. Imms can now see a character class focus on mstat. |
| [051] |
Gathorn |
*28/08/2022 |
Examine now shows AC it provides, as well as a few miscellaneous grammar and bug fixes. |
| [052] |
Gathorn |
*28/08/2022 |
Imms can now change a character's main class. |
| [053] |
Gathorn |
*28/08/2022 |
Updated webservc to get prototype website going and mud data flowing to it. |
| [054] |
Gathorn |
*06/09/2022 |
Added time played tracking to accounts and displays hours played on score for players to see how much time has been spent on their characters. |
| [055] |
Gathorn |
*09/09/2022 |
Social and emote colors are now consistent with each other. |
| [056] |
Gathorn |
*09/09/2022 |
Room flags that might be important for players to know exist in a room, such as Hotel or Locker, are now displayed to them. |
| [057] |
Gathorn |
*12/09/2022 |
Ship module system has been reworked entirely. Instead of being allowed a certain number of modules, I have instead made it that you can upgrade each category of Systems a number of time. Each ship stat has been assigned a System: Weapon, Defense, Ship, Scan, Energy, and Special. There is a Seventh "System" designated as Free System, that is basically a free slot to be used for any ship stat, to help create more variance and customization. Modules can now upgrade multiple ship stats at once, provided your ship has the right number of ship system upgrade slots available. Modules can now also be ship size limited. |
| [058] |
Gathorn |
*14/09/2022 |
Added an immchat channel to allow players and immortals to have more private conversations. |
| [059] |
Kord |
*25/09/2022 |
Fixed bug with rdig where null area was being passed to make_room. build.c:8493 |
| [060] |
Kord |
*29/09/2022 |
Added sayto command. (act_comm) |
| [061] |
Kord |
*29/09/2022 |
Renamed 'suicide' command to 'delete' |